Pathfinder Adventure Path #175: Broken Tusk Moon (Quest for the Frozen Flame 1 of 3) Antal brikker_216 By selecting a boat die
$170.00
Description
By selecting a boat die
Using paranormal abilities they will communicate with the Ghost
no Game Master wants to spend time drawing every prefab building and power generator
or even a Wizard
providing storage for 360 gear cards
Pathfinder Adventure Path #175: Broken Tusk Moon (Quest for the Frozen Flame 1 of 3) Antal brikker_216 By selecting a boat dieFor generations, the Broken Tusk following has roamed their small patch of the Realm of the Mammoth Lords in relative peace. Now, to avoid annihilation from a maniacal war horde, they must flee into the unknown. If the Broken Tusks are to survive their flight, a team of their best scouts will need to chart a safe path through an unforgiving wilderness. Along the way, they'll uncover the mysteries of a powerful artifact that promises to change the
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