Dungeons & Dragons: To Catch a Thief Orks 11 polyhedral dice
$16.00
Description
11 polyhedral dice
Everything the Dungeon Master needs to craft a horror-themed campaign for Dungeons & Dragons
Find your way among the illusions but beware of the traitor in your ranks
• NEW Durable magnets ensure a perfect setup and seamless takedown without the hassle of snaps
Desperate for Answers
Dungeons & Dragons: To Catch a Thief Orks 11 polyhedral diceWelcome to the Forgotten Realms Endless Quest books, where you dont just read a fantastic tale. You become the hero and choose your own fate. When you tried to pick the pocket of a civilar in the night shrouded streets of Waterdeep, you never thought shed catch you and you never dreamed shed force you into her service. Now you must find the baby griffon stolen by the beholder Xanathar, leader of the citys powerful Thieves Guild. And if you should fail
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